LEGEND OF DEEPSHADE: THE SHATTERED SEAL Descend into the depths. A classic grid-based dungeon crawler inspired by Dungeon Master. Survive deadly traps, brutal combat, and cursed dungeons. Deepshade once bound five ancient horrors beneath the world. Their seals are breaking. The Serpent of the Desert has already slipped its chains—and the ritual to stop it failed a century ago. There is no sealing it again. Only ending it. A Classic Dungeon Crawler, Reimagined A modern take on the genre that defined dungeon crawling. Grid-based, first-person exploration Turn-based combat with tactical depth Bold voxel visuals with a vibrant 16-bit JRPG palette Automapping and modern quality-of-life features An atmospheric original soundtrack Explore the World of Deepshade Descend into dangerous depths and uncover what lies beneath. 5 major dungeons + 7 smaller realms 50+ handcrafted floors filled with secrets, traps, and puzzles Hidden passages and deadly encounters Towns with quests, merchants, and NPCs Camp within dungeons to prepare for what lies ahead Your Actions Shape Your Character Grow through what you do — not just experience points. Swing weapons to build Strength Master ranged combat to improve Dexterity Cast spells to develop Intelligence Every action influences your build No two characters evolve the same way Classic Mechanics, Modern Execution Multi-class mastery – Combine Fighter, Wizard, Priest, and Hunter abilities Use-based progression – Improve skills naturally through play 35+ enemy types – From vermin to ancient horrors ~100 items – Weapons, armor, scrolls, and hidden relics 20 spell tablets – Split between Wizard and Priest magic Puzzles & traps – Pressure plates, teleporters, hidden switches Full automapping – Minimap + fullscreen map Early Access Content Dungeons & Exploration5 main dungeons · 7 mini dungeons · 5 towns · 50+ floors Combat & Systems35+ enemies · ~100 items · 20 spellsShops, equipment, gold, chests, and full character creation AudioOriginal music and sound design by XIII Scale A Dungeon Still Being Forged Legend of Deepshade is a solo-developed project shaped by player feedback. During Early Access: Expanded puzzles, encounters, and set pieces New enemies, items, and spells Ongoing balance improvements Continuous polish across all floors Please note: Some enemies are placeholders and the spell system is still evolving. The Future: Procedural Mode A planned long-term feature: a Dungeon Hack–inspired procedural mode.Endless, ever-changing dungeons where no two descents are the same.