dontbegrey is a minimalistic hardcore platformer with experimental color-themed mechanics.The main feature is the ability to change what is an obstacle and what is the background.What's inside: > 8 colors > more than 35 levels > computer-composed music > about 3 hours of gameplay (about 30 minutes for ultra-pro speedrunners) > linux and windows support > external level editor (python3 script) The game was written in haxe, using openfl framework.The music was composed by music artificial intelligence on jukedeck.